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Erebus In The Balance

среда 29 апреля admin 78

Erebus in the Balance is a mod-mod for Fall from Heaven, itself a mod of Civilization IV: Beyond the Sword. It is a balance and polish mod created for the community at Realms Beyond Civilization. It aims to increase the strategic viability of many units and technology strategies focused around a competitive, but friendly, PBEM environment.

Patch for the Stand-alone Download. Removes the CoE Tithe and replaces it with the Extort ability on Nightwatch units. Fixes Sidar Divided Soul Issue, Fixes issue where XP is not being given to units generated by events. Mary Morbus now requires Arcane Lore instead of Sorcery.Patch for the Stand-alone Download. Removes the CoE Tithe and replaces it with the Extort ability on Nightwatch units. Fixes Sidar Divided Soul Issue, Fixes issue where XP is not being given to units generated by events.

Mary Morbus now requires Arcane Lore instead of Sorcery. Complete build for EitB version 7. Includes the FfH2 pitboss fix.

PDF Changelog detailing the differences between EitB0007 and FfH2 included.Standalone installer. Point at the correct location for your mods (Steam and Retail version of CIV are different here!).The initial build 0007 had an error in an XML file causing Financial to give +25% Culture instead of +25% Gold in every city. If you're seeing this than you are downloading the fixed EXE.Complete build for EitB version 7. Includes the FfH2 pitboss fix. PDF Changelog detailing the differences between EitB0007 and FfH2 included.Standalone installer.

Point at the correct location for your mods (Steam and Retail version of CIV are different here!).The initial build 0007 had an error in an XML file causing Financial to give +25% Culture instead of +25% Gold in every city. If you're seeing this than you are downloading the fixed EXE. Patch for EitB 0007. A quick patch with 2 changes, fixing nightmares to only work for mounted units (had marked them for melee units while debugging) and Doviello Beastmen are marked to never go obsolete (so that Doviello can still build cheap warriors along with the other civilizations after they discover Bronzeworking).Patch for EitB 0007. A quick patch with 2 changes, fixing nightmares to only work for mounted units (had marked them for melee units while debugging) and Doviello Beastmen are marked to never go obsolete (so that Doviello can still build cheap warriors along with the other civilizations after they discover Bronzeworking).

Stand-alone installer for the latest version of EitB. Fixed a bug that prevented players from getting their free techs appropriately.

Also reworked the mechanics behind invisibility and Nox Noctis. Lots of other changes included in the changelog after you run the installer.Stand-alone installer for the latest version of EitB.

Fixed a bug that prevented players from getting their free techs appropriately. Also reworked the mechanics behind invisibility and Nox Noctis. Lots of other changes included in the changelog after you run the installer.

Stand-alone installer for the latest version of EitB, also rolling in the previous version (v10) which was not released on moddb and Sareln's Nox fix. Just run the installer and make sure it exports to the correct file (Beyond the Sword/Mods)- made using Steam so it may try to put it there.The last two versions of this mod have been done by me, but are based greatly off the work Sareln had already done in development of this mod. I would like to thank Sareln first and foremost, as well as the advice of all the community members of Realms Beyond and Civfanatics who have offered their support and advice, especially Magister and Terkhen, who answered many questions about modding and of course, the original creators of this fabulous mod.Version 11 adds a lot of balance changes to leaders. Three new adept spells are added which let Summoner leaders summon weakened versions of the mage summons with their adepts. A lot of the tech costs for late era techs were revised and the Luchuirp hadStand-alone installer for the latest version of EitB, also rolling in the previous version (v10) which was not released on moddb and Sareln's Nox fix.

Just run the installer and make sure it exports to the correct file (Beyond the Sword/Mods) - made using Steam so it may try to put it there.The last two versions of this mod have been done by me, but are based greatly off the work Sareln had already done in development of this mod. I would like to thank Sareln first and foremost, as well as the advice of all the community members of Realms Beyond and Civfanatics who have offered their support and advice, especially Magister and Terkhen, who answered many questions about modding and of course, the original creators of this fabulous mod.Version 11 adds a lot of balance changes to leaders. Three new adept spells are added which let Summoner leaders summon weakened versions of the mage summons with their adepts. A lot of the tech costs for late era techs were revised and the Luchuirp had. A quick patch for EitB v11, with a couple of bugfixes and balance changes.

Erebus In The Balance

Despite the name, it operates as a stand-alone installer. This patch fixes the bugs found in version 11 - the Calabim Manor not showing up, and Planar Gates not spawning correctly as well as some balance tweaks of its own.

The Lesser Summons made available to Summoner leaders were rolled back, Cassiel's traits were changed to PHI/IND (ADA), Undercouncil and Overcouncil were moved to Poisons and Medicine respectively, and Medicine's price was cut to 1000b.A quick patch for EitB v11, with a couple of bugfixes and balance changes. Despite the name, it operates as a stand-alone installer. This patch fixes the bugs found in version 11 - the Calabim Manor not showing up, and Planar Gates not spawning correctly as well as some balance tweaks of its own. The Lesser Summons made available to Summoner leaders were rolled back, Cassiel's traits were changed to PHI/IND (ADA), Undercouncil and Overcouncil were moved to Poisons and Medicine respectively, and Medicine's price was cut to 1000b. Stand-alone installer for the version 12 of EitB, including all previous changes made by Sareln and I.Just download the file, and the installer will do the work.The last few versions of this mod have been done by me, but are based greatly off the work Sareln had already done in development of this mod. I would like to thank Sareln first and foremost, as well as the advice of all the community members of Realms Beyond and Civfanatics, especially Magister and Terkhen, who answered many questions about modding and of course, the original creators of this fabulous mod.Version 12 adds a ton of balance changes and Bug fixes, too many to outline here.

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The Version 12 Changelog can be found here: dl. Dropboxusercontent.com/u/125384613/Modding/Erebus in the Balance v12 Changelog Breakdown.docx (Remove spaces to follow link.) It includes the changes of previous versions, if you've not played EitB before.Happy gaming!